AQUAKILL PATCH 1.11


AQUAKILL V1.11 PATCH NOTES


Highlights

- To address lack of direction for the player on the maps, there is now a objective arrow always pointing at the next checkpoint for the player

- HUD now features an info panel that tells what the player has picked up recently

Maps

- Maps have more checkpoints

- Map 1 enemy amounts have been reduced slightly

- The Obstacles the player must clear now have a countdown if there are enemies active on the map. If all are killed this countdown is skipped.

Guns

- Flechette Rifles now autoreload when out of ammo

- All flechette shots have been rebalanced to hit more easily.

- Torpedo Maw shoots faster but deals less damage, max amount of torpedoes carried has been increased.

- Inspector Drill range has been increased.

Enemies

- Hunter now has a small resistance against projectiles to make the Splitshot projectiles slightly less effective against it.

- Hunter HP reduced drastically

- Hunter  damage increased

- Hunter projectile hitbox scaled down

- Snapper damage reduced slightly

- Zapper Damage reduced slightly

Bugs

- Fixed Torpedo Maw ammo not updating on load

- Fixed music not resetting to calm when moving maps while enemies are on the field

- Fixed the player sometimes falling under the map

Files

(Legacy)AQUAKILL v1.11 421 MB
46 days ago

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